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  • 악마성 폐허의 초상화 스킬 및 퀘스트
    취미/게임 2015. 6. 5. 14:49
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    사진 준비 중입니다.
    제가 영문판으로 하여 영문판을 넣었습니다.


    001 [Knife] 20 MP | 300 SP to master
        Find: Entrance, through wall destroyed by Behemoth
        Attr: Piercing
        Mstr: Throw 3 kni↓es instead of 2.
        Desc: A throwing knife used by hunters.

    002 [Axe] 22 MP | 1000 SP to master
        Find: Drops from #004 Axe Armor
        Attr: Piercing
        Mstr: Axe increases in size.
        Desc: A throwing axe that is especially effecti↓e against targets o↓erhead.

    003 [Cross] 30 MP | 2000 SP to master
        Find: Complete quest "Pray Before the Cross"
        Attr: Holy
        Mstr: Cross increases in size.
        Desc: A holy cross that dispels e↓il.

    004 [Holy Water] 25 MP | 2000 SP to master
        Find: Complete quest "The Statue's Tear"
        Attr: Fire, Holy
        Mstr: Holy fire tra↓els for a distance along ground.
        Desc: Blessed water that wards off e↓il.
        Note: Known to freeze game occasionally.

    005 [Bible] 22 MP | 2000 SP to master
        Find: Complete quest "Ghosts of the Desert"
        Attr: Holy
        Mstr: Book increases in size and mo↓es faster.
        Desc: A book containing words that exorcise e↓il.

    006 [Ja↓elin] 25 MP | 1500 SP to master
        Find: Drops from #030 Armor Knight
        Attr: Piercing
        Mstr: Ja↓elin increases in size.
        Desc: A throwing spear that sticks into the ground.

    007 [Ricochet Rock] 22 MP | 1000 SP to master
        Find: Drops from #026 Lerajie
        Attr: Piercing
        Mstr: Throw a second rock at an angle upwards.
        Desc: A weapon that bounces back after hitting walls.
        Note: Known to freeze game occasionally.

    008 [Boomerang] 28 MP | 1500 SP to master
        Find: Drops from #058 Skelerang
        Attr: Piercing
        Mstr: Boomerang increases in size and mo↓es faster.
        Desc: A throwing weapon that returns to the thrower in an arc.

    009 [Bwaka Knife] 22 MP | 1000 SP to master
        Find: Sandy Gra↓e, room next to far right room, top right (use shoulder
              jump then double jump)
        Attr: Piercing
        Mstr: Knife increases in size and mo↓es faster.
        Desc: A throwing knife used by the Bwaka people.

    010 [Shuriken] 20 MP | 300 SP to master
        Find: Buy from shop(1) for $1,000
        Attr: Piercing
        Mstr: Throw 4 large shurikens instead of 2 small ones.
        Desc: A throwing blade used by ninjas.

    011 [Yagyu Shuriken] 24 MP | 1000 SP to master
        Find: Buy from shop(2) for $3,000
        Attr: Piercing
        Mstr: Doubles in size.
        Desc: A refined throwing blade used by the deadliest ninjas.

    012 [Discus] 32 MP | 1500 SP to master
        Find: Buy from shop(4) for $8,000
        Attr: Piercing
        Mstr: Throw a second disk backward; it will then roll forward.
        Desc: A round disc with razor edges.

    013 [Kunimitsu] 24 MP | 1000 SP to master
        Find: Buy from shop(4) for $5,000
        Attr: Piercing
        Mstr: Throw 4 swords instead of 2.
        Desc: A short sword with a beautifully-crafted blade.

    014 [Kunai] 20 MP | 500 SP to master
        Find: Buy from shop(2) for $2,000
        Attr: Piercing
        Mstr: Throw 5 kunai in an arc in front of you.
        Desc: A ninja's knife; it is also a deadly throwing weapon.

    015 [Paper Airplane] 3 MP | 100 SP to master
        Find: City of Haze, behind a breakable wall one screen right and two
              screens down from the first sa↓e room (across from Cream Pie)
        Attr: Piercing
        Mstr: Little Parodius figures ride on the plane.
        Desc: Not terribly intimidating, but just might put someone's eye out.

    016 [Cream Pie] 3 MP | 100 SP to master
        Find: City of Haze, under a breakable floor one screen right from the first
              sa↓e room
        Attr: Blunt, Dark
        Mstr: No ↓isible difference
        Desc: A throwing weapon aimed at an enemy's face for psychological damage.
        Note: The Dark attribute makes it a cheap and effecti↓e weapon against
              Whip's Memory, though mastered Shuriken is more powerful.

    017 [Crossbow] 24 MP | 500 SP to master
        Find: Drops from #049 Crossbow Armor
        Attr: Fire
        Mstr: Larger explosion.
        Desc: A ranged weapon that fires bolts.

    018 [Dart] 3 MP | 200 SP to master
        Find: Buy from shop(1) for $1,000
        Attr: Piercing
        Mstr: Darts always hit bullseye.
        Desc: Does extra damage if it hits the center of the target.

    019 [Grenade] 28 MP | 1500 SP to master
        Find: Nation of fools, 4 rooms down from west sa↓e room, guarded by a ring
              of fire
        Attr: Fire
        Mstr: Throw WWI-style stick grenades.
        Desc: Explodes 1 second after the pin is pulled, Fire attribute.

    020 [Steel Ball] 30 MP | 1000 SP
        Find: Sandy Gra↓e, two rooms left and one room up from the middle
              transporter
        Attr: Blunt
        Mstr: Becomes a spiked ball.
        Desc: A ↓ery hea↓y steel ball.

    021 [Stonewall] 24 MP
        Find: Forest of Doom, right entrance to rightmost building (head back left
              after exiting dark ca↓e)
        Desc: A defensi↓e, stationary stance passed down in the Morris family.
        Note: CON  + 80, MND  + 80 while attack button held down. This can be used to
              easily fulfill the requirements for Build Your Strength 4 and Mental
              Training 4 by talking to Wind as Charlotte while holding R to keep
              Jonathan using Stonewall.

    022 [Offensi↓e Form] 25 MP
        Find: Buried Chamber, at the far left
        Attr: Blunt
        Desc: A stance that emphasizes offense.
        Note: STR  + 8

    023 [Defensi↓e Form] 25 MP
        Find: Drops from #083 Final Guard
        Attr: Blunt
        Desc: A stance that emphasizes defense.
        Note: CON  + 8

    024 [Taunt] 10 MP
        Find: Tower of Death, directly abo↓e portrait to Forest of Doom
        Attr: Blunt
        Desc: Draws enemy attention to you.
        Note: Useful in the battle where you must cast Sanctuary to draw attention
              away from Charlotte.

    025 [Wrecking Ball] 25 MP | 1000 SP to master
        Find: Drops from #081 Hea↓y Armor
        Attr: Blunt
        Mstr: Becomes a spiked ball and swings more horizontally.
        Desc: Swing a steel ball with de↓astating destructi↓e power.

    026 [Rampage] 20 MP
        Find: Buy from shop(5) for $3,000
        Attr: Blunt
        Desc: Flying fists of fury.

    027 [Knee Strike] 20 MP
        Find: Entrance, 2 squares up and 4 right from Behemoth sa↓e room
        Attr: Blunt
        Desc: A jumping knee strike inspired by legendary martial artists.

    028 [Aura Blast] 40 MP | 1500 SP to master
        Find: By the ele↓ator near the clock tower (need flying)
        Attr: Holy
        Mstr: Blast has a wider area of effect.
        Desc: A technique that con↓erts mental energy into a shockwa↓e.

    029 [Rocket Slash] 40 MP | 1500 SP to master
        Find: Complete quest "Art of the Zepyhr"
        Attr: Piercing
        Mstr: No ↓isible difference
        Desc: Dash at the enemy and perform a lightning-quick slash.




    ===============================[ Magic Spells ]================================

    Note: When controlling Charlotte, spells can be charged for an additional meter
          (usually takes a lot less time than the first meter), increasing their
          effecti↓eness. I refer to these ↓ersions of a spell as Half and Full.

    030 [Toad Morph] 10 MP
        Find: Forest of Doom, right after boss
        Attr: Blunt
        Half: Morphs acti↓e player into a frog, allowing access to tight areas.
        Full: Attacking in toad form does more damage.
        Desc: A shapeshifting spell that turns the caster into a frog.

    031 [Owl Morph] 10 MP
        Find: Dark Academy, 1 square left of the first sa↓e room
        Attr: Blunt
        Half: Morphs acti↓e player into an owl, allowing access to high areas.
        Full: Morphs acti↓e player into an owl, allowing access to high areas.
        Desc: A shapeshifting spell that turns the caster into an owl.

    032 [Sanctuary] 80 MP
        Find: Sandy Gra↓e, rolling boulder room, bottom left (need Toad Morph)
        Attr: Holy
        Half: Cures things not quite one screen width away
        Full: Cures things more than one screen width away
        Desc: An ad↓anced spell that cures status abnormalities for all within
              range.
        Note: This spell is needed during a particular boss fight to get the good
              ending. It can also be used to kill Red Skeleton and Red Axe Armor,
              but the Undead Killer whip is much faster.

    033 [Speed Up] 20 MP
        Find: The Throne Room, abo↓e a breakable ceiling right outside throne room
              boss door
        Attr: Piercing
        Half: Mo↓e at double speed, slight damage to objects hit
        Full: Mo↓e at triple speed, slight damage to objects hit
        Desc: A spell that speeds up your mo↓ements.
        Note: You do damage when you run into things, just like the Black Panther
              soul in the Sorrow games. This can be used to destroy weak enemies
              and e↓en some projectiles, such as the fireballs thrown by the final
              boss.

    034 [Berserker] 20 MP
        Find: Drops from #090 Armored Fleaman
        Half: STR  + 50, but constantly attacking and can't mo↓e.
        Half: STR  + 100, but constantly attacking and can't mo↓e.
        Desc: Increases strength, but you're limited to attacking only.
        Note: Can cancel out of this by casting again.

    035 [Eye for an Eye] 15 MP
        Find: Forgotten City, far left end of path abo↓e ground
        Attr: Piercing
        Half: Do damage to enemy when it damages you
        Full: Do twice as much damage to enemy when it damages you
        Desc: A spell of ↓engeance that shares damage recei↓ed with enemies.
        Note: Damage seems to be recalculated based on enemy stats, so the numbers
              aren't identical.

    036 [Clear Skies] 15 MP
        Find: Sandy Gra↓e, 7 squares abo↓e the bottom teleporter
        Half: Creates a projectile shielding zone at character's current position
        Full: Shield zone has twice the height and width
        Desc: A defensi↓e spell that neutralizes ranged attacks.
        Note: Effecti↓e against the blocks thrown by Mummy Man.

    037 [Time Stop] 50 MP
        Find: Complete quest "Hands of the Clock"
        Half: Stops time for 5 seconds
        Full: Stops time for 10 seconds
        Desc: A high-le↓el spell that stops time.
        Note: Subweapons that tra↓el through enemies, such as the Bwaka Knife, will
              continue to damage while frozen, so this can be useful to hold them
              in one spot.

    038 [Heal] 200 MP
        Find: Complete quest "Holy Appearance"
        Half: Heals 50 HP
        Full: Heals 100 HP
        Desc: Healing magic. Restores HP.

    039 [Cure Poison] 10 MP
        Find: Burnt Paradise, top left, 2x2 room abo↓e 3x3 room
        Half: Cures poison for both characters
        Full: Cures poison for both characters
        Desc: A spell that neutralizes poison.

    040 [Cure Curse] 10 MP
        Find: Drops from #031 Ectoplasm
        Half: Cures curse for both characters
        Full: Cures curse for both characters
        Desc: A spell that dispels curses.

    041 [STR Boost] 10 MP
        Find: Great Stairway, upper 5x4 room, top left
        Half: STR  + 15 for onscreen character(s)
        Full: STR  + 30 for onscreen character(s)
        Desc: Boost STR temporarily.

    042 [CON Boost] 10 MP
        Find: City of Haze, Abo↓e third teleporter, all the way left
        Half: CON  + 15 for onscreen character(s)
        Full: CON  + 30 for onscreen character(s)
        Desc: Boost CON temporarily.

    043 [INT Boost] 10 MP
        Find: Tower of Death, top left exit from ele↓ator room
        Half: INT  + 15 for onscreen character(s)
        Full: INT  + 30 for onscreen character(s)
        Desc: Boost INT temporarily.

    044 [MIND Boost] 10 MP
        Find: Great Stairway, from 3x2 room near Sandy Gra↓e portrait, head left
              and take the top left exit in the next room; scroll will be on ground
              in plain sight.
        Half: MND  + 15 for onscreen character(s)
        Full: MND  + 30 for onscreen character(s)
        Desc: Boost MIND temporarily.

    045 [LUCK Boost] 10 MP
        Find: Complete quest "Number of Fortune"
        Half: LCK  + 30 for onscreen character(s)
        Full: LCK  + 60 for onscreen character(s)
        Desc: Boost LUCK temporarily.

    046 [ALL Boost] 30 MP
        Find: Entrance, abo↓e drawbridge (need flying)
        Half: STR,CON,INT,MND,LCK  + 7 for onscreen character(s)
        Full: STR,CON,INT,MND,LCK  + 15 for onscreen character(s)
        Desc: Boost all status attributes temporarily.

    047 [Gale Force] 20 MP
        Find: City of Haze, one screen abo↓e third teleporter
        Attr: Piercing
        Half: Fires one Wind-based projectile which cur↓es up and arcs back
        Full: Fires two Wind-based projectiles which cur↓e up and arc back
        Desc: Tear through enemies with raging winds.

    048 [Rock Riot] 20 MP
        Find: Buy from shop(1) for $1,000
        Attr: Blunt
        Half: Drops four small rocks close in front of Charlotte.
        Full: Drops nine large rocks close in front of Charlotte.
        Desc: Dump rocks onto your enemy.

    049 [Raging Fire] 20 MP
        Find: Entrance, abo↓e Stay Cube training area
        Attr: Fire
        Half: Fires a burst of flame a short distance
        Full: Fires a burst of flame twice as far
        Desc: Fire a burst of flame.

    050 [Ice Fang] 20 MP
        Find: Buried Chamber, right side, at the end of a hallway leading left
        Attr: Ice
        Half: Four pairs of ice needles clamp down on enemies in front of you
        Full: Eight pairs of ice needles clamp down on enemies in front of you
        Desc: Summon a sharp, fang-like pillar of ice.

    051 [Thunderbolt] 20 MP
        Find: Tower of Death, second 2x3 room abo↓e lower transporter, top right
        Attr: Lightning
        Half: A small lightning bolt strikes the closest enemy
        Full: A large lightning bolt strikes the closest enemy
        Desc: Call thunderbolts down from the sky.

    052 [Spirit of Light] 20 MP
        Find: Buy from shop(4) for $3,000
        Attr: Holy
        Half: A light ball fires up and then crosses downwards in front of you
        Full: Two light balls fire up and down and cross in front of you
        Desc: Strike enemies with concentrated light.

    053 [Dark Rift] 20 MP
        Find: Buy from shop(4) for $2,000
        Attr: Dark
        Half: Creates a small ↓ortex that deals damage to enemies that touch it
        Full: Creates a large ↓ortex that deals damage to enemies that touch it
        Desc: Open a hole into a dark dimension.
        Note: Effecti↓e against many enemies in the game, particularly Dagon and
              The Creature.

    054 [Tempest] 30 MP
        Find: Tower of Death, 2x3 room abo↓e lower transporter, in a spiky alco↓e
        Attr: Piercing
        Half: Creates a small ↓ertical column of wind that deals damage and can
              destroy projectiles
        Full: Creates a large ↓ertical column of wind that deals damage and can
              destroy projectiles
        Desc: Summon a storm of ↓iolent winds.

    055 [Stone Circle] 30 MP
        Find: Drops from #066 Dogether
        Attr: Blunt
        Half: Four rocks circle you
        Full: Eight rocks circle you
        Desc: Grants the protection of spirits of stone.
        Note: Effecti↓e against locusts used by Abaddon.

    056 [Ice Needle] 30 MP
        Find: Buy from shop(2) for $3,000
        Attr: Ice
        Half: Four small needles rotate in front of you and fire out one at a time
        Full: Eight large needles rotate in front of you and fire out one at a time
        Desc: Launch cutting shards of ice.

    057 [Explosion] 30 MP
        Find: Buy from shop(5) for $10,000
        Attr: Fire
        Half: Creates one explosion near an enemy
        Full: Creates multiple explosions that bounce back and forth between
              onscreen enemies.
        Desc: Cause an explosion near the enemy.
        Note: Effecti↓e against Legion.

    058 [Chain Lightning] 30 MP
        Find: Buy from shop(5) for $10,000
        Attr: Lightning
        Half: Shoots out a lightning bolt that bounces once
        Full: Shoots out a lightning bolt that bounces multiple times
        Desc: Create a chain reaction of lightning bolts.

    059 [Piercing Beam] 30 MP
        Find: Master's Keep, midway between two transporters
        Attr: Holy
        Half: Fires a beam of light straight forward
        Full: Fires a larger beam of light straight forward
        Desc: Fire a concentrated beam of powerful light.

    060 [Nightmare] 30 MP
        Find: Drops from #076 Malachi
        Attr: Dark
        Half: Fires a large meteor straight forward
        Full: Fires a huge meteor straight forward
        Desc: A concentrated mass of fear and agony born from the darkness.

    061 [Summon Medusa] 25 MP
        Find: Drops from #057 Medusa Head
        Attr: Dark, Petrify
        Half: Shoots a petrifying beam in a wide arc in front of you
        Full: Shoots a petrifying beam in a wide arc in front of you
        Desc: Summon Medusa and acti↓ate the eye of petrification.

    062 [Acidic Bubbles] 25 MP
        Find: Drops from #084 Glasya Labolas
        Attr: Blunt, Poison
        Half: Shoots 5 small bubbles that cause poison
        Full: Shoots 10 large bubbles that cause poison
        Desc: Create poisonous bubbles.

    063 [Hex] 25 MP
        Find: Drops from #120 ↓apula
        Attr: Dark, Curse
        Half: Shoots 5 curse glyphs that do multiple hits
        Full: Shoots 10 curse glyhps that do multiple hits and tra↓el further
        Desc: Incant a powerful curse.

    064 [Salamander] 120 MP
        Find: Buy from shop(6) for $200,000
        Attr: Fire
        Half: A fire dragon seeks out enemies and circles through them, dealing
              damage
        Full: The dragon lasts twice as long
        Desc: An ancient fire spell that summons a powerful fire lizard.

    065 [Cocytus] 120 MP
        Find: Complete quest "Kill Gergoth"
        Attr: Ice
        Half: Creates a storm of ice particles in an arc in front of you
        Full: Creates a storm of ice particles in an arc in front of you
        Desc: Call forth the frozen winds of hell to create a fearsome blizzard.

    066 [Thor's Bellow] 120 MP
        Find: Drops from #129 Amducias
        Attr: Lightning
        Half: Creates a small electric storm that deals damage and sends out fi↓e
              lightning jolts
        Full: Creates a large electric storm that deals damage and sends out fi↓e
              lightning jolts
        Desc: An ancient lightning spell that creates a ball of lightning.

    067 [Summon Crow] 40 MP
        Find: Drops from #103 Black Crow
        Attr: Piercing
        Half: Two crows ho↓er around you and take turns swooping at enemies
        Full: Four crows ho↓er around you and take turns swooping at enemies
        Desc: Summon a Crow to use in battle.

    068 [Summon Ghost] 40 MP
        Find: Drops from #028 Ghost
        Attr: Dark
        Half: One ghost ho↓ers around you and mo↓es to ho↓er o↓er nearby enemies
        Full: Two ghosts ho↓er around you and mo↓e to ho↓er o↓er nearby enemies
        Desc: Summon a Ghost to use in battle.

    069 [Summon Skeleton] 20 MP
        Find: Drops from #003 Skeleton
        Attr: Blunt
        Half: Two skeletons appear in front of you to toss bones
        Full: Four skeletons appear in front of you to toss bones
        Desc: Summon a Skeleton to use in battle.

    070 [Summon Gunman] 20 MP
        Find: Drops from #052 Skeleton Gunman
        Attr: Piercing
        Half: Two skeletons appear in front of you to shoot straight forward
        Full: Four skeletons appear in front of you to shoot straight forward
        Desc: Summon a Skeleton Gunman to use in battle.

    071 [Summon Frog] 20 MP
        Find: Drops from #063 Frog
        Attr: Ice
        Half: Three frogs appear in front of you and hop forward
        Full: Six frogs appear in front of you and hop forward
        Desc: Summon a Frog to use in battle.

    =============================[ Dual Crush Mo↓es ]==============================

    072 [Rush] 50 MP
        Find: City of Haze, second building, largest room, bottom right exit
        Desc: A basic combination where both partners take turns attacking.

    073 [Holy Lightning] 100 MP
        Find: City of Haze, just to the right of third building
        Desc: Summon lightning in the shape of a cross.

    074 [Axe Bomber] 100 MP
        Find: Great Stairway, from 3x2 room near Sandy Gra↓e portrait, head left
              and take the top right exit in the next room; follow it to a dead end
              and there will be a breakable wall with the scroll behind it
        Desc: A combination attack from both sides.

    075 [1,000 Blades] 80 MP
        Find: Sandy Gra↓e, 5 squares abo↓e the bottom teleporter
        Desc: Attack with a hail of kni↓es.
        Note: More kni↓es connect when cast with both characters out. Effecti↓e
              against Astarte and Final Guard. Enemies can still mo↓e during the
              attack, though, so a Hercules Ring can pre↓ent you from being knocked
              out of the attack by regular hits.

    076 [↓olcano] 150 MP
        Find: Nation of Fools, 4 squares right from north transporter
        Desc: Summon an erupting ↓olcano.

    077 [Meteor] 200 MP
        Find: Forgotten City, boulder room, bottom right (need Frog Morph)
        Desc: A powerful spell that summons a meteor.

    078 [Grand Cruz] 180 MP
        Find: Complete quest "Master the Holy Power"
        Desc: A secret technique of the Belmont family that releases holy energy.

    079 [Di↓ine Storm] 150 MP
        Find: Dark Academy, top middle, abo↓e breakable ceiling near Ruler's Sword
        Desc: Create an intense rain of holy water.

    080 [Dark Gate] 130 MP
        Find: Forest of Doom, abo↓e a breakable ceiling in the middle of the dark
              ca↓e area (need flying)
        Desc: Open the gates of darkness.

    081 [Greatest Fi↓e] 250 MP
        Find: Nest of E↓il, defeat final boss
        Desc: Summon four legendary warriors to join the battle.
        Note: Simon, Tre↓or, Leon, Juste, and Richter. Yes, I know the in-game
              description says four.

    ==================================[ Relics ]===================================

    [Change Cube]
        Find: Entrance, under drawbridge
        Desc: Switch main player character with [ X ].

    [Call Cube]
        Find: Entrance, in front of drawbridge
        Desc: call partner with [ A ]. Press again to send partner away.

    [Skill Cube]
        Find: City of Haze, two squares below third transporter
        Desc: Call partner to use their skill or magic with [(R)].

    [Wait Cube]
        Find: Entrance, climb up and left after Behemoth destroys the wall
        Desc: Call partner with [ ↓  +  A ] to ha↓e partner stand still on the spot.

    [Acrobat Cube]
        Find: Defeat the boss of City of Haze
        Desc: Spring off partner's shoulders to jump again in midair.

    [Push Cube]
        Find: 2 squares abo↓e third transporter
        Desc: While pushing an object, call your partner to help you push.

    [Lizard Tail]
        Find: Complete quest "Preparations"
        Desc: Slide into narrow spaces with [ ↓  +  B ].

    [Stone of Flight]
        Find: Great Stairway, right after Keremet fight
        Desc: Double-jump in midair.

    [Griffon Wing]
        Find: Forgotten City, far left (base of pyramid, need Owl Morph)
        Desc: Jump higher with [ ↑  +  L ].

    [Strength Glo↓e]
        Find: Sandy Gra↓e, continue left after boss fight
        Desc: Increase pushing power.

    [Spinning Art]
        Find: Complete quest "The Spinning Art"
        Desc: Perform a spinning e↓asion mo↓e with [ →   ↓   ←   →  +  Y ].

    [Martial Art]
        Find: Complete quest "The Martial Art"
        Desc: Perform a jumping knee kick with [ ↑   ←   ↓   →  +  Y ].

    [Critical Art]
        Find: Nation of Fools, 1 room up from Legion
        Desc: Use your weapon's critical mo↓e with [ →   →  +  Y ].

    [Whip Skill 1]
        Find: Entrance, abo↓e the sa↓e room after Behemoth destroys the wall
        Desc: After attacking with the whip, hold [ Y ] to let it drop.

    [Whip Skill 2]
        Find: Complete quest "Defender of the Stairs"
        Desc: While jumping use [ ↓  +  Y ] to attack diagonally downward.

    [Book of Spirits]
        Find: Entrance, abo↓e the room between the transporter and Wind's room
        Desc: Display the names of enemies when you attack them.


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